Dante’s Inferno Game Review

      By: Justin McGuire | Posted on: February 26th, 2010 | No Comments | Read 7,373 Times

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The video game “Dante’s Inferno” released into the market on Feb5 is inspired by the first part of Dante Alighieri’s “The Divine Comedy.” As players, you take on the role of the central character Dante, who has returned home after the third crusade. His accomplishments have been that he’s managed to kill death and steal his Scythe as a keepsake. When he arrives at his family’s home, he is stunned to see his lover Beatrice murdered. To compound his misery, Satan makes off with Beatrice’s soul into the underworld. Thus begins another crusade for Dante as he’s guided by the spirit of Virgil through the murky underworld in order to retrieve Beatrice’s soul. That in short is the story of Dante’s Inferno.

It certainly isn’t new for video game developers to fall back on ancient myths and legends for gaming ideas and this game’s inspiration comes from an epic poem written nearly six hundred years ago. However, as you play it and move from one level to the other, you have this sneaky suspicion that inspiration has come in from another quarter as well – the 2005 video game “God of War.” Even though video game developers are known to take inspiration from their fellow game developers, the similarities between Dante’s Inferno and God of War are so startling that the former can be said to be something of a clone of the latter.

However, the similarities between both the games don’t take away much from the fun factor of playing Dante’s Inferno. For those who are fond of brutal and bloody action, this game will score on all points. Also, the game has high quality production values. The soundtrack and orchestral score are excellent and the visuals are commendable as well. The designers have done justice to the recreation of the world of the undead and it’s suitably disturbing and repulsive to deserve merit. The various circles that Dante has to pass, such as Anger, Greed, Lust, and Gluttony, have been very creatively conceptualized. The creatures in each of these realms seem to have been spawned from these environs and seem to fit snugly into their habitats.

There are a few places where Dante’s Inferno lets down its players. Halfway through the game, one gets the feeling that the developers started running out of ideas. The enemies start becoming repetitive and what was scary the first time and probably challenging the second time round becomes (yawn!) boring the third time. Having said that, we maintain that about 60% of the game is really enjoyable. You are hooked from the start and by the time you begin to notice the repetitions, you are more than half way through and your attention is on completing the game anyway.

Select the best video game console for maximum enjoyment. Nintendo 3D console is certainly one of best.

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